- Home /
autorotation does not work on ios 6
I have the problem. If build a project for ios 6, autorotation stops working. I understand this because of couple methods of ios:
willRotateToInterfaceOrientation and didRotateFromInterfaceOrientation
no longer called.
I did not have too much experience with iOS. Someone faced with a similar situation? Maybe there is a solution?
Answer by unityRich · Sep 16, 2012 at 04:31 PM
You are not the only one experiencing this issue.
There are several others in the forum who are having issues with orientation when targeting for iOS 6, especially when auto-rotation is enabled.
I have filed a bug report and I am anticipating a fix will appear in the next incremental release, which I am hoping will come out when iOS 6 drops next week.
Have you found any solution? I just upgraded to IOS 6 and also met the orientation problem on the new iPad.
Answer by Mefistofel · Sep 25, 2012 at 12:02 PM
there's a temporary solution: http://forum.unity3d.com/threads/59551-GameCenter-Plugin-Live!-Leaderboards-and-Achievements!?p=1037334#post1037334 if you find a better, please let us know
Your answer
Follow this Question
Related Questions
Audio won't resume after phone call on iphone 4 ios6 1 Answer
Device Auto-Rotation 1 Answer
Physics crash in ios6 0 Answers
Autorotate ... but only on certain scenes? 0 Answers
create custom Horizontal slider 2 Answers