Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by hollym16 · Sep 24, 2014 at 09:32 AM · androidgameobjectvuforiaobb

Scripting error message

Im using the following script to extract the dataset from the OBB files:

 using UnityEngine;
 using System.Collections;
 using System.IO;
 
 public class ObbExtractor : MonoBehaviour {
       
     void Start () {
         StartCoroutine(ExtractObbDatasets());
     }
     private IEnumerator ExtractObbDatasets () {
         string[] filesInOBB = {"tracker.dat", "tracker.xml"};
         foreach (var filename in filesInOBB) {
             string uri = Application.streamingAssetsPath + "/QCAR/" + filename;
             
             string outputFilePath = Application.persistentDataPath + "/QCAR/" + filename;
             if(!Directory.Exists(Path.GetDirectoryName(outputFilePath)))
                 Directory.CreateDirectory(Path.GetDirectoryName(outputFilePath));
             
             var www = new WWW(uri);
             yield return www;
             
             Save(www, outputFilePath);
             yield return new WaitForEndOfFrame();
         }
         
         // When done extracting the datasets, Start Vuforia AR scene
         //Application.LoadLevel("ARScene");
     }
     private void Save(WWW www, string outputPath) {
         File.WriteAllBytes(outputPath, www.bytes);
         
         // Verify that the File has been actually stored
         if(File.Exists(outputPath))
             Debug.Log("File successfully saved at: " + outputPath);
         else
             Debug.Log("Failure!! - File does not exist at: " + outputPath);
 
         Application.LoadLevel("SceneMenu1");
     }
 }

When I Build and Run onto the tablet, all works fine; the obb downloads, it pushes through to an empty scene that extracts the dataset, then it automatically loads the AR scene, augmenting a simple cube.

However, when I put this through Google Developer Console (in Alpha Testing and waiting to propagate) it does all the same but when it reaches the AR scene, it doesn't augment anything.

When I run it in the Editor, I get the following error:

You are trying to load data from a www stream which had the following error when downloading. malformed UnityEngine.WWW:get_bytes() ObbExtractor:Save(WWW, String) (at Assets/ObbExtractor.cs:34) c__Iterator1:MoveNext() (at Assets/ObbExtractor.cs:25)

Does anyone know what the problem could be?

I'm working on the newest versions of Unity and Vuforia and started with a new project, following the tutorial found here: http://www.exoa.fr/tutorial-unity-4-apk-splitting-google-play-obb/#comment-180

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image hollym16 · Sep 25, 2014 at 01:04 PM -1
Share

BU$$anonymous$$P :)

Could really use some help

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by Graham-Dunnett · Sep 25, 2014 at 01:26 PM

You could do with some help, but can only be bothered to bump? Why not post details of what you have tried in the last 24 hours to solve this problem?

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image hollym16 · Oct 01, 2014 at 01:28 PM 0
Share

This is not an answer, please convert it to a comment

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

25 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

You may not have purchased this app (OBB Expansion Files) 1 Answer

Extracting Dataset (AR) from OBB (Expansion Files) 1 Answer

Using OBB Expansion Files with Vuforia 1 Answer

New process for OBB Expansion Files 2 Answers

print out the value (string) of the URL passed to the WWW in the google console 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges