Question by
sanderbloem87 · Feb 19, 2021 at 03:22 PM ·
transformshadersdrag-and-drop
behaviour after shader
Hello, i have a question on a gameobject (a plant sprite) i added a shader for vegetation (windeffect) when i applied the sader the transform somponent is reacting weird. without shader with shader
is this normal behaviour or can i re alighn those two again?
the issue is when i want to use these object for DragandDrop then i cant select this object by clicking on it because the transform rect is somewhere else..
thanks in advance!
without-shader.png
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shader.png
(11.1 kB)
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