- Home /
Best way to create Isometric 2.5D tile map
Hi,
I am trying to get some updated info about the best way to create an isometric map into unity, and easy to create new maps for different levels, with complete functionality: collisions, physics, animations and so on.
Create it in Blender and import to unity?
Create it somehow using the 2D Tile map new feature in unity?
Create 1 tile in Blender and create later the map in unity?
Buy an Isometric Toolkit into the asset store?
For example, anyone knows how Crossy Road created their isometric map?
I will appreciate any orientation.
Comment
Your answer
Follow this Question
Related Questions
Mobile 2.5D MMO Game Development Advice 0 Answers
Can isometric tiles be rotated? 0 Answers
Compress tilemap bounds not working properly 0 Answers
2d isometric - 3d render order 0 Answers