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Question by
brain56 · Jul 29, 2016 at 06:16 PM ·
animationanimatoranimator controllertransition
How to access and modify an animator state transition in runtime?
Given an Animator object with several AnimatorStateTransitions to different states, is it possible to access one of these AnimatorStateTransitions to modify it's parameters (e.g. duration, exitTime, etc. ) in runtime?
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