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Question by MarleDavid · Feb 10, 2018 at 06:50 PM · standard assets

First post - Some assets, game objects do not compile with my Unity 2017.3 projects

Updated to Unity 2017.3 that apparently uses a new Particle System in Standard Assets. Specifically, particleSystemDestroyer script and others do not compile (obsolete use of "main"). I was able to fix the code for a specific asset that used it. But then I noticed that several standard Game Objects (Lights for example) did not compile (same problem - new particle system code).

Should I just retreat to an earlier version of Unity or should I press on fixing the standard code as I go. Is this issue known? If I retreat, what is the latest version that uses the "old" particle system code? Thanks.

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avatar image MarleDavid · Feb 10, 2018 at 09:34 PM 0
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Pako: That never dawned on me. I guess because I had never seen a need to use "Import Package" before. It worked. I am blown away by the speed of your response. "Unity Answers" is amazing and you guys who routinely support it are amazing. $$anonymous$$arle

avatar image pako MarleDavid · Feb 10, 2018 at 09:36 PM 0
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Since that was the problem, I'll convert my comment to an answer.

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Answer by pako · Feb 10, 2018 at 08:23 PM

Download the StandardAssets corresponding to Unity 2017.3.

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avatar image pako · Feb 10, 2018 at 10:01 PM 0
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@$$anonymous$$arle$$anonymous$$ please mark my reply as the accepted answer (Click the check-mark icon to make it green)

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