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Question by EvanEvan · Nov 06, 2016 at 04:14 AM · rigidbody2dvelocityvector2cs0029

JohnyControllerScript.cs(20,17): error CS0029: Cannot implicitly convert type `UnityEngine.Vector2' to `UnityEngine.Rigidbody2D'

I have been following a tutorial about how to make an infinite runner. Everything has been fine so far however I have encountered an error that I need help with.

 using UnityEngine;
 using System.Collections;
 
 public class JohnyControllerScript : MonoBehaviour {
 
     public float maxSpeed = 10f;
     bool facingRight = true;
     private Rigidbody2D johnyRigidbody2D;
 
 
 
     void Start () {
         this.johnyRigidbody2D = GetComponent<Rigidbody2D>();
     }
 
     void FixedUpdate () {
     
         float move = Input.GetAxis ("Horizontal");
 
         johnyRigidbody2D = new Vector2 (move * maxSpeed, this.johnyRigidbody2D.velocity.y);
 
     }
 }

This is my entire script for the controller. I could use some help figuring out how to fix the error.

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