Approach for futuristic HUD Design
Hello,
I want to have a futuristic HUD for my game like the attached screenshot. Could you please tell how to approach this kind of design in terms of coding and modeling?
Questions to clarify: - Should each element be designed as single images and imported as sprites? - Should color and transparency be set at designing level or in Unity? - Is it possible to appropriate create text in Unity after the design is finished? I want them to be suitable in terms of color and transparency?
Thank you.
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