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How to render black borders around texture of simple 3D quad in c#?
How to render black borders around texture of simple 3D quad in c#?
I am creating voxel terrain generator and I want to add outlines for all block faces.
Textures are very small (8x8) so I can not draw black lines in textures.
Thanks for any help! 
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                