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Unity SplashScreen wrong orientation iOS
How can I change the orientation of the build in Unity SplashScreen in iOS(Free), my game is in Landscape orientation but the SplashScreen is always in Portrait orientation and I would like to have both the same orientation.
Do not manipulate the Unity SplashScreen by hand, your app stops working immediately!!
Answer by GameGuy · May 08, 2012 at 03:11 PM
Create a new Xcode project, with a diffrent name than the orginal one, pass your Unitybuild to it and the problem is gone!
At least this was the working solution for me.(Note that I have checked the orientation of the images in Unity and Xcode more than once, they were all correct)
Answer by CC Inc · Apr 21, 2012 at 09:29 PM
Check this question, and see if it helps.
I don´t know how this should help, I can not set it to Gui because it is not appearing as a Texture in my Project. I´am talking about Unitys build in SplashScreen, with my own custom SplashScreen is everything just fine!
Well, it could just be that Unity built in splash screen is in the verticle orientation. You may have to rotate the image manually.
ahh sorry, saw it not untill today. I have checked the image and orientation in XCode there it is like it should...
Later I will try to rotate the image in the finished Project manually, if it works I mark your answer... btw +1 for your help :)
Answer by gegagome · Dec 04, 2012 at 02:55 AM
It may be a little too late, but running 3.5.6 fixed this issue.
Answer by hammmm · Dec 05, 2014 at 12:12 PM
Then, 4.6.0 users may need to wait for a patch release or 4.6.1, as current 4.6.0 does not include the changes from 3.5.5f1 to 3.5.6.