- Home /
Question by
alfredljm · Mar 01, 2018 at 04:33 AM ·
gameobjectnetworklocal
IsLocalPlayer not working in Host and Client
I Have added Network identity to the game object and set the local player authorization to true in the prefab.
But it just not showing true for the is local player
Is there something I did wrong?
捕获.png
(29.8 kB)
Comment
Answer by Chik3r · Mar 01, 2018 at 01:11 PM
When will isLocalPlayer be true?
isLocalPlayer is only true if you connect and choose your player (the one instantiated when you connected)Also, isLocalPlayer has nothing to do with "local Player Authority"
Your answer
Follow this Question
Related Questions
Host and connect online by external IP 0 Answers
How can I get PhotonPlayer GameObject 0 Answers
Network.Instantiate position in the corner 2 Answers
Problems with Network.destroy 1 Answer
Two seperate windows run one game 1 Answer