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Question by whoisda · Jan 31, 2016 at 11:21 AM · c#cameraobjectsparentingreferencing

Toogle Parent to Camera Function - Google Cardboard

Hi, I'm trying to test the google cardboard SDK. I wanted to create a Cube that on click (tap-magnetic trigger) parents itself to the 'Main Camera' (Camera Object name) and on the second click unparents itself. I'm tried to create a function called 'ToogleParent' to attach it to the event trigger 'Pointer Click' of the cube. But sadly it doesn't work. I'm very new to Unity and C# and can't get it to work.

This is the code I used in the Cube's Script:

 public void ToggleParent() {
     if (transform.parent = null) {
         transform.parent = GameObject.Find("Main Camera").transform.parent;
     } 
     else if (transform.parent != null){
         transform.parent = null;
     }
     }

I'm very sure this is wrong but I'm trying to find out how to reference the Main Camera. Is there a better way to do this.

Thanks :)

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