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Question by JPB18 · Jun 01, 2012 at 02:08 PM · c#camera3dcoordinates

Getting other cameras coordinates

Hey there!

I'm here to ask you if there is a way to get the coordinates and orientation of a (secondary) camera, so I can place the main camera on those coordinates?

The objective is to do a presentation similar to Prezi "Zoom Presentation", but in a 3D space...

Thanks in advance.

JPB18

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Answer by whydoidoit · Jun 01, 2012 at 02:11 PM

Either add a reference to it by creating a public variable of type transform and dragging it in there

   var otherCamera : Transform;

Or find it using GameObject.Find("secondCameraName").transform

Method 1 is faster :)

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avatar image JPB18 · Jun 01, 2012 at 02:14 PM 0
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Thank you very much! :D

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