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Question by bishwakhurai · Apr 15, 2019 at 12:43 AM · scriptingbasicsgameobjectschild objectreferencingparent and child

How do i reference the animator component of an active child gameobject from the parent?

Can anyone help? I have a parent game object in my heirarcy called "player" and a few child gameobject each with an animator attached to it What I want is, I want to reference the animator component of the only active child in my player component from the parent itself. How do i do that. Is it possible? I want to create a script that references the animator of the active child only.

Note: there should be only 1 active child

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