- Home /
Question by
vimukthini · Feb 17, 2020 at 11:13 AM ·
colortexture2dspriterenderergetpixels
How to get the pixel colors of a sprite when there is a color added?
Hi, I want to get the pixel colors of a sprite when a color is added to the sprite. I'm currently using the Texture2D.Getpixels() function but I noticed that it gets the color from the original sprite sheet and there is no change when a color is added to the sprite renderer. How can I fix this? Thanks
Comment
Your answer
Follow this Question
Related Questions
Changing color of Texture2d with transparency 1 Answer
How to get Sprite color palette 1 Answer
How to create texture from multiple sprite in unity2d? 0 Answers
Texturing custom 2d sprite 0 Answers
Wait for Texture.ReadPixels 1 Answer