Question by
shadowpuppet · Aug 10, 2016 at 04:01 PM ·
playerprefssave dataenable and disable script
PlayerPrefs.enabled
trying to save data in my save game feature. I see you can save float, ints and strings but I have a trigger that enables a script - basically like a power up that when player enters that trigger they have a new ability as the script that has been enabled. How can I save this? As is when i save after powerup then reload the script is back to enable = false
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