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Svn prefabs and scenes missing scripts
Hi,
We're currently having an issue after restructuring our project. One programmer did the whole restructuring and after everything was fine in his project, another updated. However after the update almost all prefabs and scenes are missing some scripts. I'm fairly sure all the scripts that are missing are subversioned as an external.
The meta-files next to the prefabs are also checked-in, but are rarely updated, even with an update to the prefab, these aren't changed. (E.g. Prefab being at global revision 600+ while the meta file is at global revision 36). The script meta-files in the externals are not commited and are kept local.
We've had this issue where not all changed to prefabs were commited, but never that scripts were missing.
Our current project settings: Version Control Mode : Visible Meta Files Asset Serialization Mode : Force Text Sprite Packer Mode : Disabled
Does anyone have any idea what could be the problem and how to solve it?
Answer by ThomasVandenberghe · Jun 21, 2014 at 03:44 PM
Apparently the script meta files stores an guid which is used by the scenes and prefabs to link to the correct script. Adding those meta files in svn solved those problems for us.