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Question by Antti · Oct 28, 2013 at 07:11 AM · crashmonodeveloposxsvn

How to recover from MonoDevelop crashing on launch (OSX)?

After upgrading my OSX svn client to 1.7, my MonoDevelop started crashing either just after loading the last open project, or just after the application has been launched. Seems to be random which one happens.

The last open project was previously checked out with svn client version 1.6.

  • Reinstalling Unity and MonoDevelop doesn't help.

  • Also, checking out a fresh copy of the whole Unity project from svn doesn't help.

  • Deleting MonoDevelop solution/project files to prevent opening the crashing solution doesn't get me anywhere, because opening the re-created solution still crashes.

I would appreciate any help on getting my MonoDevelop working again. Can I e.g. prevent MonoDevelop from using svn (I don't really need that functionality anyways)?

Here's the exception thrown in case MonoDevelop doesn't crash immediately:

 MonoDevelop.VersionControl.Subversion.SubversionException: sqlite: library routine called out of sequence
   at MonoDevelop.VersionControl.Subversion.Unix.SvnClient.CheckError (IntPtr error) [0x0007e] in /BuildAgent/work/cdfd0d7b6e2d2330/monodevelop/main/src/addins/VersionControl/MonoDevelop.VersionControl.Subversion.Unix/MonoDevelop.VersionControl.Subversion.Unix/SvnClient.cs:970 
   at MonoDevelop.VersionControl.Subversion.Unix.SvnClient+<Status>c__Iterator0.MoveNext () [0x000a3] in /BuildAgent/work/cdfd0d7b6e2d2330/monodevelop/main/src/addins/VersionControl/MonoDevelop.VersionControl.Subversion.Unix/MonoDevelop.VersionControl.Subversion.Unix/SvnClient.cs:391 
   at MonoDevelop.VersionControl.Subversion.SubversionVersionControl.GetDirStatus (MonoDevelop.VersionControl.Repository repo, FilePath localPath, Boolean getRemoteStatus) [0x00065] in /BuildAgent/work/cdfd0d7b6e2d2330/monodevelop/main/src/addins/VersionControl/MonoDevelop.VersionControl.Subversion/MonoDevelop.VersionControl.Subversion/SubversionVersionControl.cs:140 
   at MonoDevelop.VersionControl.Subversion.SubversionVersionControl.GetVersionInfo (MonoDevelop.VersionControl.Repository repo, FilePath localPath, Boolean getRemoteStatus) [0x00025] in /BuildAgent/work/cdfd0d7b6e2d2330/monodevelop/main/src/addins/VersionControl/MonoDevelop.VersionControl.Subversion/MonoDevelop.VersionControl.Subversion/SubversionVersionControl.cs:101 
   at MonoDevelop.VersionControl.Subversion.SubversionRepository+<OnGetVersionInfo>c__Iterator0.MoveNext () [0x00059] in /BuildAgent/work/cdfd0d7b6e2d2330/monodevelop/main/src/addins/VersionControl/MonoDevelop.VersionControl.Subversion/MonoDevelop.VersionControl.Subversion/SubversionRepository.cs:97 
   at System.Linq.Enumerable.First[VersionInfo] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 
   at System.Linq.Enumerable.FirstOrDefault[VersionInfo] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 
   at MonoDevelop.VersionControl.Repository.GetVersionInfo (FilePath localPath, Boolean getRemoteStatus) [0x00000] in /BuildAgent/work/cdfd0d7b6e2d2330/monodevelop/main/src/addins/VersionControl/MonoDevelop.VersionControl/MonoDevelop.VersionControl/Repository.cs:154 
   at MonoDevelop.VersionControl.VersionControlNodeExtension.GetVersionInfo (MonoDevelop.VersionControl.Repository vc, FilePath filepath, System.Object dataObject, Boolean allowCacheMiss) [0x0014e] in /BuildAgent/work/cdfd0d7b6e2d2330/monodevelop/main/src/addins/VersionControl/MonoDevelop.VersionControl/MonoDevelop.VersionControl/VersionControlNodeExtension.cs:190 
   at MonoDevelop.VersionControl.VersionControlNodeExtension+<AddFolderOverlay>c__AnonStorey28.<>m__6A (System.Object x) [0x00000] in /BuildAgent/work/cdfd0d7b6e2d2330/monodevelop/main/src/addins/VersionControl/MonoDevelop.VersionControl/MonoDevelop.VersionControl/VersionControlNodeExtension.cs:113 


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avatar image Statement · Oct 28, 2013 at 02:47 PM 0
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Related: http://forum.unity3d.com/threads/192848-$$anonymous$$onoDevelop-crashing-20-30x-a-day-for-me-with-SVN-exception-help

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Answer by Antti · Oct 28, 2013 at 02:45 PM

Solved it myself:

  1. Delete the crashing MonoDevelop solution and project files to prevent MonoDevelop from opening them.

  2. Disable Subversion add-in: MonoDevelop-Unity -> Add-in Manager... -> Installed -> Version Control -> Subversion support -> Disable

Now svn is disabled of course, which might not be satisfactory for everyone, but works for me.

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Answer by TonyLi · Oct 28, 2013 at 01:37 PM

Hold down the Option key while starting Unity. (Alt key in Windows.) This will open the project selection window instead of trying to open the last project.

If it still crashes, review the editor log file: http://docs.unity3d.com/Documentation/Manual/LogFiles.html

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avatar image Antti · Oct 28, 2013 at 02:25 PM 2
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Actually, it is $$anonymous$$onoDevelop that's crashing, not Unity, so unfortunately this doesn't solve my problem.

I can delete all $$anonymous$$onoDevelop solution/project files to prevent the project from being loaded, but it doesn't solve my problem either. When Unity re-creates the solution files, I still can't open the solution, and the problem persists.

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