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Question by
Morichalion · Feb 17, 2014 at 03:24 AM ·
textmeshlinux
Textmesh alpha channel script doesn't work for linux builds.
I'm attempting to make text appear, then fade out over time. It works fine in the editor, fine in a windows 7 build, and fine in android. It doesn't work at all in a linux build.
Other functions relating to the color work fine.
Here's my code:
this.GetComponent(TextMesh).color.a -= Time.deltaTime * fadeSpeed;
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