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UNITY WEBGL CAN'T CHANGE CAMERA DEVICE FROM CODE
Hello, i'm working with WebGL and i can't set the rear camera in my android device. For default, Unity WebGL sets the front camera.
I found a method to change the camera but it's compiling the project in Development build and change the code from my buid.asm.framework as this posts suggest https://forum.unity.com/threads/device-camera-in-webgl.523253/
The problem it's that the Development build mode it's too longer for deploy. So i need some solution to change the camera device or access to build.asm.framework without development build.
Best,
Pablo
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