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Question by
nexduc · May 07, 2018 at 08:43 PM ·
networkcamera viewportid
How do I get the camera viewport of another player (network) so that I can project it into a canvas on my camera viewport?
I already assembled a network with the network manager and so on. So now when I start one client with build&run and one host/client with play it works. Now my question is How do I get the camera viewport of another player (network) so that I can project it into a canvas on my camera viewport? Basically I think I just need to know the transform from the other camera. I tried to get the object by netId but it won't work. I only have access to my own ID.. Thanks in advance!
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