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This question was closed Apr 22, 2016 at 03:28 PM by NoseKills for the following reason:

Well... It's a beta. Its meant for testing and finding out bugs like this. This is not the right place to report or discuss the bugs though.

Go here instead

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2
Question by adhamBer · Apr 04, 2016 at 05:56 PM · error message

Strange error after upgrading to unity 5.4 beta

I keep getting this error : IsFinite (m_CachedRange.first) && IsFinite (m_CachedRange.second). Can Anyone help me? It piles up a lot as well and I'm afraid it will lower the FPS in my game. I think this is because of the animator somehow because whenever I turn off the animator in a scene of mine the error stops popping up and as soon as I enable the animator again the message pops back again. Any Ideas why? and how to fix it?

PS: This error did not occur until I upgraded to unity 5.4 beta.

Thank you in advance!

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avatar image adhamBer · Apr 04, 2016 at 03:50 PM 0
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Oh I neglected to mention that I also started getting this error : Failed to query D3D11 context for ID3DUserDefinedAnnotation interface (hr = 0x80004002). It only occurs once per session though.

avatar image JohnnyBGoode · Apr 22, 2016 at 06:41 AM 0
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A mi me pasa lo mismo que será??

avatar image KdRWaylander JohnnyBGoode · Apr 22, 2016 at 06:41 AM 1
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Translation: Same thing happens to me

avatar image AlucardJay · Sep 10, 2016 at 01:52 AM 0
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Explanation here :

http://forum.unity3d.com/threads/failed-to-query-d3d11-context-for-id3duserdefinedannotation-interface-hr-0x80004002.428699/

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