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Question by Dollar-Fish · Mar 10, 2016 at 02:26 AM · c#google playgoogle play gamesgooglecloud

The best overloaded method match for google play games

I have the following script below. I copied and pasted it right from google play games github and I am getting errors. Can someone explain why and how to fix this? Thank you in advance.

 void ShowSelectUI() {
         int maxNumToDisplay = 5;
         bool allowCreateNew = false;
         bool allowDelete = true;
 
         ISavedGameClient savedGameClient = PlayGamesPlatform.Instance.SavedGame;
         savedGameClient.ShowSelectSavedGameUI("Select saved game",
             maxNumToDisplay,
             allowCreateNew,
             allowDelete,
             OnSavedGameSelected);
     }
     public void OnSavedGameSelected (SelectUIStatus status, ISavedGameMetadata game) {
         if (status == SelectUIStatus.SavedGameSelected) {
             // handle selected game save
         } else {
             // handle cancel or error
         }
     }

I get two errors and I cannot figure out how to solve them.

 Assets/Scripts/google.cs(147,33): error CS1502: The best overloaded method match for `GooglePlayGames.BasicApi.SavedGame.ISavedGameClient.ShowSelectSavedGameUI(string, uint, bool, bool, System.Action<GooglePlayGames.BasicApi.SavedGame.SelectUIStatus,GooglePlayGames.BasicApi.SavedGame.ISavedGameMetadata>)' has some invalid arguments

And I have this too below

 Assets/Scripts/google.cs(147,33): error CS1503: Argument `#2' cannot convert `int' expression to type `uint'



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Answer by Astrydax · Oct 02, 2016 at 03:41 AM

 //change this
 int maxNumToDisplay = 5;
 
 //to this
 uint maxNumToDisplay = 5;
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