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Building Mac App
It's my first time creating a build for the Mac App Store and I'm slightly confused with the process.
When I create the build, Unity creates an .app file, however I cannot upload this to Application Loader. When I start Application Loader it instantly opts me to choose a file and the .app file is greyed out.
I found a guide online which includes amended files within the .app folder but nothing more.
Am I missing anything?
Any help would be greatly appreciated.
I have the same problem actually! If you've solved it tell me details please. I used to create apps only for Android, And my favorite part in this process was selling my apps in app store. I started with app store keywords research and finished a huge amount of purchases and it's just perfect to understand your software is popular. What about you?Do you promote your apps? Describe your main points
have you tried the official way is doing this?:
https://docs.unity3d.com/$$anonymous$$anual/HOWTO-PortToApple$$anonymous$$acStore.html