Question by
ghiasirad · Jul 11, 2018 at 02:47 PM ·
buildassetexternal files
Embedding External Source
Hello. I am trying to use an external source in my Unity project and I am trying to put it in the built product. The process is that after running my game, the user should run a server with a button. Currently, I am using the absolute path to the server that is located on my machine, but it is not useful if I want to share the game. I want to know where should I put my external file, so, it is accessible in my scrips and how should I address that. I am a little bit new to Unity, so, if you can explain in a simple language, I will appreciate it. Thanks.
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