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Question by
terrywalters937 · Dec 07, 2020 at 08:33 PM ·
c#cameracameras
How to switch back a camera after an interval using a Trigger
After a whole 3 hours of experimenting i can not find a working way to switch my camera back after switching it using a trigger. Basically, How do i get my cutscene to end. here is my script: using UnityEngine; [RequireComponent(typeof(Collider))] public class CutsceneTrigger : MonoBehaviour { public Camera playerCamera; public Camera cutsceneCamera; private void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) { playerCamera.enabled = false; cutsceneCamera.enabled = true; } } }
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