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Question by
LootHunter · May 23, 2020 at 02:01 PM ·
navmeshtutorials
3d game kit enemies walk through walls
Hello. Can anyone explain to me why enemies in 3D Game Kit go through walls?
I mean, when I place a wall that isn't baked into NavMesh Surface, enemies (like ones in Nightmare Project) just bump into it and stop. But in 3D Game Kit Chompers go right through a wall or closed door like it doesn't exist, even if I place Rigidbody on them. I can only guess that animation still overrides physics and collisions somehow, but I can't find where.
Can someone help me to find it and make walls and closed doors to be obstacles?
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