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Question by iso250 · May 23, 2015 at 11:42 PM · 2dspritepng

How can I improve my PNG sprites?

Hello all.

Today I started placing some PNG in to a new project and it seems that Unity is not liking them. I have tried adjusting the camera scale, the pixels per unit, generate Mip Maps, different filter modes and the various override settings but I cannot get the PNG in Unity to look anywhere like the original. The files are 256x256 PNG24 files. I have sized them at 256x256 and am sizing them to be pixel perfect as per...

Camera Size = y / (2 * s) ---- {Where y = Screen Height (px) and s = Desired Height of Photoshop Square (px)}

I have searched the forums and looked at the tutorials but cannot find anything that cleans up my PNG. I have included two examples. The first is how the PNG looks when I open it on my desktop. The second is how it looks in Unity. As you can see, there is serious degradation.

I would really appreciate any help. Thank you!!

alt text

alt text

screen-shot-2015-05-23-at-123911-pm.png (21.0 kB)
screen-shot-2015-05-23-at-123818-pm.png (20.3 kB)
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Answer by Eric5h5 · May 23, 2015 at 11:51 PM

Turn off compression.

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avatar image iso250 · May 25, 2015 at 03:36 PM 0
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Fantastic. Thank you for that.

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