- Home /
Using Layermask rotates the legs slightly?
My walk animation (from Unity's mocap collecton) works fine but seems to deform slightly when using a layermask - when the top half of the character is aiming his bow the bottom half seems to rotate slightly.
Comment
Your answer
Follow this Question
Related Questions
Two Animations at Once Question 1 Answer
Can the animation editor create local rotational data? 3 Answers
Adding animation clips via script 2 Answers
Can I make animations snap to a frame? 1 Answer
Setting Layer Weights properly 0 Answers