- Home /
The question is answered, right answer was accepted
Two Animations at Once Question
I'm trying to use Animation layers for the first time in 2D, because I want to have the players upper body and lower body separate.
I can't get both layers to play at the same time, the Leg Layer always overrides the Upper Body layer instead of them both playing.
What did I set up wrong?
I don't know if Additive is correct, I just had it set to that as I was flipping between Additive and Override trying to figure out what was wrong.
Video : https://www.youtube.com/watch?v=a_uYYwu6wM0&feature=youtu.be
I looked at some tutorials, like this one, http://gamedevelopertips.com/unity-run-2-animations/ but $$anonymous$$e still doesn't work.
Answer by Razputin · Mar 13, 2018 at 04:59 PM
Figured it out, you need to have a separate empty game object with a sprite renderer on it. Then when creating your animations animate them as a child of that game object containing only a sprite renderer.
Follow this Question
Related Questions
Mecanim avatar masks don't work. 0 Answers
Setting Layer Weights properly 0 Answers
Animator Layer executes when weight equals zero 1 Answer
Rig: Copy from other avatar 1 Answer