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Question by yapaysinek · Jul 19, 2016 at 12:50 AM · uiraycastbuttontoucheventsystem

Holding down UI Button and shooting raycast from touch position doesn't work simultaneously:((

Hey Unity Pros,

So I have realized that raycasts actually go through UI objects. This was a problem for me so I started doing some research and I found a decent solution. It uses EventSystems and checks if any finger/touch is over a UI element. Now.. this worked great until I added a slow mo button which is press and hold.. and while holding the button the raycast wont initiate because one of the touches is on a UI element. How can we fix this?

Thanks in advance!

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