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               Question by 
               FuturPlanet · Jan 01 at 07:37 AM · 
                c#sprite2dtexture  
              
 
              Help filling in a 2dTexture.
Hey, ive been making a risklike game and normaly I take the outline of my map (like this one), 
fill the diffrent nations in with paint net and I got my sprite. But its very tiedious to postion those nations. Also making them alone gets annyoing rly fast. Any ideas how to make this progress easier?
 
                 
                world-map-1.png 
                (347.6 kB) 
               
 
              
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