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Question by unity_2003el612003fy9 · Nov 17, 2018 at 12:30 AM · editorbuildstuckloading screenexe

Loading screen works fine in Unity Editor, but gets stuck in the finished/built .exe version?

I don't understand why one of my loading screens gets stuck in the finished/built .exe version, but works fine in the Unity Editor. I have absolutely no errors that suggest that there's anything wrong.

I tried waiting it out for 5 minutes to see if it would budge, but it seems like it's completely stuck for some reason.

Just to note that I didn't fully make this game myself, as I'm only changing certain aspects to it. The same issue exists when I built the original version too, so nothing I have changed to it would have caused this issue.

I double-checked to see if all all of the scenes in the game were selected in the build.

Any idea what I could do to fix this? It would be much appreciated.

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avatar image mguidry · Nov 24, 2018 at 04:12 AM 0
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Is this a mobile game? I have had issues when I was porting a pc game to mobile where I would sit on a black screen after loading forever. Turns out I was having out of memory crashes but the game would stick on the black screen ins$$anonymous$$d of actually crashing.

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