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How to make two different Terrains in two scene?
Hi there I have two scene in my game, each of them have a Terrain. I imported a Heightmap(.RAW) for one Terrain, and find out the Terrain in the other scene changed too. Then when I modify one of the Terrains, the other changed with it. How can I make the two Terrains different in the two scene?
Answer by TowerOfBricks · Nov 26, 2010 at 10:09 PM
The terrains are probably referring to the same TerrainData object (usually called "NewTerrain" and placed in your assets folder).
Clock the "Create New Terrain" (up in the menu bar on mac) to create a new terrain which is connected to another TerrainData object.
Thank you. I find this solution too and it works. It's a pity that I have to make a new terrain all over again because it's almost the same as the old one.Thank you any way. By the way, can I import another heightmap for the terrain in a script?
Since you imported the terrain as a heighmap from the beginning, you can import the heighmap to the other terrain too.
There is a script for importing heighmaps on the wiki: http://unifycommunity.com/
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