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Question by achynes · May 12, 2015 at 09:10 PM · scriptingbasicsfor-loopassignshort

short assigned to negative of another short acting like int

So I have this loop here.

Despite every variable being a short (including enemyStats.vision), the debug is calling "Cannot implicitly convert type int' to short'. An explicit conversion exists (are you missing a cast?" on the middle for loop's initiator.

I managed to fix it by replacing the initiator with counter = (short)-radius but I can't figure out why I should need to in the first place. Anyone know what's going on?

 `TileProperties tileToCheck;
         for(short radius = 1; radius < enemyStats.vision; radius++) // For each radius up to the vision radius of the enemy
         {
             for(short counter = -radius; counter < radius; counter++)
             {
                 for(short counter2 = radius; counter2 > -radius; counter2--)
                 {
                     tileToCheck = gameManager.allTiles[currentTile.col + counter, currentTile.row + counter2];
                 }
             }
         }`







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Answer by FortisVenaliter · May 12, 2015 at 09:14 PM

It's because of the way shorts work, if I recall correctly. The maximum positive value is one less than the minimum negative value, so when you negate it, there's a possibility of it overflowing, which would constitute a 'bad cast' which is why it requires you to make it explicit.

See here for more info.

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avatar image achynes · May 12, 2015 at 10:59 PM 0
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I see, thanks for the info!

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