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Scene view camera reverts to defaults when another window is minimized
If you maximize a window other than the scene view and then minimize it again, the scene view camera reverts to perspective mode and to its default orientation. Is there any way to prevent this behavior? It's a minor issue, but it does slow down the edit-play cycle in some cases.
(The same issue is also discussed here. I thought I would ask here before creating a bug report or feature request, just to make sure I wasn't missing anything.)
Answer by 3DPrasad · Sep 04, 2010 at 04:33 AM
This clearly seems to be a bug. Ideally this should not happen. Additionally there is a functionality glitch, if our view in the scene view was any 2d orthographic (front, top side etc..) before maximizing any other window (unity window), after restoring it, we loose the ability to 'tumble' the view (which we do by holding 'alt' and left mouse button dragging.). to be able to do so we have to right click and drag and it unlocks the movement.
Thanks for the reply - I'll go ahead and file a bug report on this.