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Question by Sun-Pengfei · Jun 28, 2018 at 03:50 AM · compilecompilingstripping

Do multiple link.xml files conflict in Unity?

Files named link.xml are used to prevent certain codes being "bytecode stripped with IL2CPP" (https://docs.unity3d.com/Manual/IL2CPP-BytecodeStripping.html).

I have two 3rd party SDKs in my Unity project, both have a link.xml file in their own folder. I worry if they conflict with each other? Should I combine their contents together into one single link.xml file?

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avatar image SweatyChair · Jul 13, 2018 at 08:10 AM 1
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I would like to know too! Anyone?

avatar image NoDumbQuestion · Jul 13, 2018 at 11:05 AM 0
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It would merge them together like Android manifest file.

The file Link.xml is to tell Unity to not strip special assembly from build.

$$anonymous$$erge them together won't make any difference

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