Question by
Sun-Pengfei · Jun 28, 2018 at 03:50 AM ·
compilecompilingstripping
Do multiple link.xml files conflict in Unity?
Files named link.xml are used to prevent certain codes being "bytecode stripped with IL2CPP" (https://docs.unity3d.com/Manual/IL2CPP-BytecodeStripping.html).
I have two 3rd party SDKs in my Unity project, both have a link.xml file in their own folder. I worry if they conflict with each other? Should I combine their contents together into one single link.xml file?
Comment
It would merge them together like Android manifest file.
The file Link.xml is to tell Unity to not strip special assembly from build.
$$anonymous$$erge them together won't make any difference
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