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Suddenly tag added to game object causing beach ball crashes ...
Hi everyone, I'm in the middle of losing all my hair I got left. Suddenly my project causes Unity 3.5 to beach ball crash on my macbook air when I press the Play Button. I've debugged it and have narrowed it down to adding the "enemy" tag to my enemy game object. I do also use a few FindWithTag with the problematic tag. I've looked at the editor.log file after the crash and it doesn't report any errors. Where would you guys and gals start to debug this? Is it possible to force Unity to output the offending code by code? I've tried running an empty project and Unity runs great, so it's clearly somewhere in the project.
Thanks again for the help.
@NorthernEagle Are you adding this tag inside of a while loop? Could be a bad conditional(one that cannot be resolved).
Hi HijinxBassist, thanks for the tip. I tracked the offending C# file line by line and found the while loop causing the infinite loop crash.
@NorthernEagle Sounded like it might be the prob, glad you got it worked out. $$anonymous$$ind closing the question and selecting my comment as correct answer, that way others with the same prob have a ref.
Sorry HijinxBassist, I'm still learning how to use this forum. Question should be closed now. Thanks!
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