- Home /
Can a Unity project be open-sourced?
Okay, question two: Can a Unity (Free or Pro) project be licensed as Open Source software?
Answer by Ricardo · Mar 17, 2010 at 10:18 PM
There's no reason not to open source a project you wrote, and there are several already, including UnitySteer (MIT license) and Path (GPL).
The main considerations would be ones that apply to your code regardless of Unity, including if you own it, and the terms of any code you link to (for instance, if you code depends on GPL'd, you must distribute it as GPL too).
Answer by Lipis · Mar 17, 2010 at 08:51 PM
As long as you purchased all the necessary tools legally, I don't think that this has anything to do with Unity.
Answer by lowbloodsugar · Mar 17, 2010 at 09:08 PM
There is also the issue of redistributing the source code of the standard assets... the copyright might get messy if you changed the code.
Do you know what licence the standard assets are?
When in doubt, don't redistribute. :-) Just document your dependencies and what people should import into the project - since they're standard assets, anyone with access to Unity should have access to them.
Your answer

Follow this Question
Related Questions
Including a third party open source library in an Asset Store asset 1 Answer
Third-party open source licenses + request for LGPL sources 0 Answers
Licensing - Non-Profit, in-University, grant-funded project 1 Answer
Manual Activation of a License on a Secure Network 0 Answers
I am using Personal but there is "Trial Version" water mark after build 6 Answers