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Question by j_basson · Jun 04, 2013 at 05:34 PM · spriteezgui

Deleted Gameobject in hierarchy keeps popping up when trying to build sprite atlas

I used to have a gameobject in my hierarchy that had packedSprites. I deleted these since I was reskinning a game and wasn't going to use it. However now whenever I try to build a sprite atlas(im using Ez gui) it tells me "Sprite 'bla bla' has not been assigned a material and can therefore not be included in the atlas build". After I click ok on the dialog the gameobject shows up in my inspector but it's nowhere to be found in the hierarchy or in the project. I don't understand this. I'm also unable to delete the object in the inspector.

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avatar image entropicjoey1 · Jun 02, 2014 at 04:10 AM 0
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this is happening to me since updating to unity 4.5 any one know whats going on? im working on a 3d game myself but during build all things in hierarchy are named " deleted gameobject" i know these are too different questions but i believe its a related issue?

avatar image ChristianLinnell · Jun 05, 2014 at 04:46 AM 0
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I get this same thing. Any luck fixing it?

avatar image WorldLink · Jul 11, 2014 at 06:24 PM 0
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I had a game object showing up with that name in the hierarchy. For some reason, when I moved the method that destroyed the old instance of it out of the method that created the new one, it stopped happening. =P Oh, Unity mysteries.

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