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Question by IKilledKenny_2 · Aug 23, 2014 at 02:28 AM · cameraview

Camera looking at players face

Hello Unity3D i have a problem with making the camera viewing the characters face when i click a key.The problem is that i want my main camera to change the position when i click the key so that it can view my player animation and make it that the camera looks at it in the face for like 5-10seconds.How can i make it that the camera can go from looking from my character back and make it look at the characters face for more than 5 - 10seconds and make it return to the characters back or third persons view or whatever you guys call it.

Heres a script of what i got so far javascript By the way

 #pragma strict
 var sceneCam : GameObject;
 sceneCam = GameObject.Find("Main Camera");
 
 
 function Update()
 {
     if(Input.GetKeyDown("1"))
     {
     Vector3 cameraPosition = new Vector3(-40.97911, 17.3346, 15.41365);
     sceneCam.transform.position = Vector3(Transform.position, cameraPosition, strength);
 
     }
     
 }    

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Answer by KnC_Studios · Aug 30, 2014 at 01:56 AM

Hmmmm. I suppose you could place an empty game object at the characters face and attach it to the character so that it moves with his face. Then just have the camera look at that empty game object.

Hope this helps.

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Answer by drockloose · Aug 30, 2014 at 04:16 AM

I'm just gussing.

you could do yeild wait for seconds.

pragma strict

ar sceneCam : GameObject; sceneCam = GameObject.Find("Main Camera");

function Update() { if(Input.GetKeyDown("1")) { changePosition(); } }

function changePosition();

Vector3 cameraPosition = new Vector3(-40.97911, 17.3346, 15.41365); sceneCam.transform.position = Vector3(Transform.position, cameraPosition, strength);

yield WaitForSeconds(5);

//then put where you want the camra to go back too

}

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