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Question by Raynoko · Mar 06, 2015 at 02:47 PM · buildwebglruntimeshadowweb

WebGL shadows problem

Hi everybody, i have problem with shadows, when i build my project for webGL. Shadows look great in the editor, but after build, and run looks horrible.

Screenshot_1 is from editor alt text Screenshot_2 is from webGL alt text

Anybody knows what i'm doing wrong?

Thanks

screenshot-2.jpg (233.9 kB)
screenshot-1.jpg (249.5 kB)
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avatar image Kraken Realtime · Jul 07, 2015 at 12:12 PM 0
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Hello Raynoko,

I've got the same problem with my shadow in webGL, did you fix it ?

Thanks

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Answer by Schubkraft · Jul 07, 2015 at 02:31 PM

WebGL is limited to OpenGL ES 2.0 aka the stuff that runs on old mobile devices. You can improve the shadow quality a bit in the Quality Settings of your project but it is not going to be a nice as in the editor.

WebGL 2.0 is based on ES 3.0 which offers more in that regard but it is still going be quite a while for that to manifest in released browsers.

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