Was Unity's WebGL loading changed in 5.4?
Previously before updating to 5.4 our projects built for WebGL used the loading bar code found at: https://ocias.com/blog/unity-webgl-custom-progress-bar/ this code gave us a smooth loading bar.
However after updating to 5.4 our WebGL builds with no change to the UnityProgress file now result in a jumpy/unresponsive loading bar that doesn't work like it used to.
Has anyone had similar issues or does anyone have a working smooth WebGL loading bar that works in 5.4?
Answer by Shadowing · Oct 01, 2016 at 08:38 PM
Ya I have this issues too. I submitted a bug to Unity about it just now. It used to work back in like 5.2 and maybe 5.3. I've been busy to make a bug report about it sooner. I do have to say though that Web GL works amazing these days other then a few minor things like the loading bar for starters.
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