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Unity Test Runner not Running Tests in Terminal
I've run into a bit of an issue and hoping for some help. So I have a shell script that I plan to run through Mac Automator each day to run our series of tests. I have the workflow running and the results output seems to grab the correct test count, but it does not seem to be running the actual tests itself. I am wondering if I am making a mistake in my command but it seems to find the tests, just unsure why the tests themselves aren't being run. I will include my shell script and the results output, any help would be greatly appreciated as I can not find much information on my issue.
Shell Script Command for running tests
/Applications/Unity/Hub/Editor/2020.3.12f1/Unity.app/Contents/MacOS/Unity -runTests -batchmode -projectPath /Users/test-runner/Documents/Product/ -testResults /Users/test-runner/Desktop/results${today}.xml -testPlatform PlayMode -testFilter $(cat $FILTERFILE)
Test filter file is a txt file with "!RunIndividually" (this should make every test run)
Results File:
<?xml version="1.0" encoding="utf-8"?>
<test-run id="2" testcasecount="0" result="Passed" total="0" passed="0" failed="0" inconclusive="0" skipped="0" asserts="0" engine-version="3.5.0.0" clr-version="4.0.30319.42000" start-time="2021-10-06 18:36:03Z" end-time="2021-10-06 18:36:03Z" duration="0.0093195">
<test-suite type="TestSuite" id="1000" name="Company" fullname="Company" runstate="Runnable" testcasecount="328" result="Passed" start-time="2021-10-06 18:36:03Z" end-time="2021-10-06 18:36:03Z" duration="0.009320" total="0" passed="0" failed="0" inconclusive="0" skipped="0" asserts="0">
<properties />
</test-suite>
</test-run>
Any help would be welcomed, as I am pulling my hair out trying to get this working. Thank you!
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