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This question was closed May 10, 2014 at 12:26 AM by robertbu for the following reason:

Design/discussion question.

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Question by l33tzombie · May 10, 2014 at 12:16 AM · timeeventsdate

Game Which Adapts Via Real-Life Date & Time

Hi guys!

I was just pondering some game ideas when I came up with a very peculiar one.

In short; is there a way to have a game that adapts or makes small changes depending on what day it is or what time of year it is? Similar to the likes of Animal Crossing whereas there's special events on certain days like Christmas/Easter/etc.

Trying to figure out how to set everything up via scripts and such.

Any helpers?

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avatar image robertbu · May 10, 2014 at 12:26 AM 0
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Hi @l33tzombie - discussion/design question like this one should be Asked on Unity Forums. Unity Answers focuses on single specific technical questions.

avatar image getyour411 · May 10, 2014 at 01:49 AM 0
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The date/time should be fairly easy if you are willing to use the system clock. The weather will likely require a WWW service call and then your own logic to parse through the return (be it X$$anonymous$$L, SOAP, etc.)

Google: "c# get weather from web service"

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