Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
2
Question by zeuo · Aug 19, 2010 at 07:51 PM · collisionobjectchildparenting

Making an object a child on collision

Is there a script that will make an object a child of another when they are touching each other. only in contact, so when they are not touching each other my object is not a child of the other one

note i am new to scripting

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
12
Best Answer

Answer by xToxicInferno · Aug 20, 2010 at 03:45 AM

This should work nicely:

function OnTriggerEnter (other : Collider) { if(other.gameObject.tag == "objectYouWant") { other.transform.parent = transform; } }

function OnTriggerExit (other : Collider) { if(other.gameObject.tag == "objectYouWant") { other.transform.parent = null; } }

This is for when they are trigger's, if they aren't the use:

function OnCollisionEnter (other : Collision) { if(other.gameObject.tag == "objectYouWant") { other.transform.parent = transform; } }

function OnCollisionExit (other : Collision) { if(other.gameObject.tag == "objectYouWant") { other.transform.parent = null; } }

Simply attach one of these scripts to the object you want to be the parent, then tag the other object accordingly. Just make sure you change the 'objectYouWant' tag.

Comment
Add comment · Show 4 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Owen Burk · Oct 24, 2013 at 10:32 PM 0
Share

How can this be done in the script of what is beco$$anonymous$$g the child.

avatar image Nimja · Jan 16, 2014 at 05:23 PM 0
Share

change "Other" to "gameObject". This will refer to itself as the object to change its parent.

avatar image Eks-Squared · May 23, 2014 at 04:57 PM 0
Share

Hey, I did this same thing, but my "objectYouWant" object's scale changed. I want my object to remain the same. $$anonymous$$y object is a sphere rigidbody that is controlled through user input.

avatar image DeadWabbit · Nov 11, 2016 at 08:09 AM 0
Share

This did not help. The script was half created. When putting it into test. Came with many errors and im stuck trying to fix them. Thanks for the half answer.

This code has to be out of date or something.. Nothing works right, and i cant fix his errors.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unparent object on collision? 3 Answers

Parenting tutorial 1 Answer

How do I increase speed after collision? 2 Answers

Collider2D.GetContacts() always returns only 1 contact 1 Answer

Tree collision 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges