Question by
modernator24 · Jun 04, 2017 at 06:55 AM ·
transformchildren
Child GameObject doesn't follow parent transform
Look at this picture:
I added cube named "Attack Collision" and translated to blade position. And set Sword as parent.
But the problem is when the sword moves, it's child doesn't move at all and just stand there.
Model and animation were made from Blender and imported to Unity as .FBX file. What am I missing?
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