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Question by
GeneralGadd · Mar 01, 2010 at 07:00 PM ·
colortrackbumpmaprace
Whats the best way to colour?
I am creating race track for a futuristic racing game and I am just wanting to know what is the best way to colour in Maya for Unity, im farely new to both programes, should I just do a gravel effect bump mapping, whats the best way to bump map and can you update it later?
Comment
Answer by AngryOldMan · Feb 28, 2011 at 12:02 AM
your best bet is to texture it in unity. then when you change your textures and resave it Unity will update the textures and the materials its applied to automatically.