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Question by mbreen · Jan 24, 2011 at 10:54 PM · targetingselect

Selected Target Visual

In most RPG games when you selected a target they have a visual representation of that selection so the player can easily tell what they have selected. An example of this would be if i select a enemy wolf, a red circle would appear on the group around the wolf. How would I do this in Unity?

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Answer by Jessy · Jan 24, 2011 at 11:08 PM

The easiest way is probably to use a projector. Investigating the blob shadow should get you on the right track.

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avatar image mbreen · Jan 24, 2011 at 11:12 PM 0
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Hmm nice idea thanks! Just what I needed.

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