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Unexpected log after adding admob
04-12 15:40:26.039 138-138/? I/BufferQueue﹕ [com.Toughwin.MemoryRun/com.unity3d.player.UnityPlayerActivity](this:0xb86f5e78,id:338,api:2,p:14693,c:138) [release] fps:40.17, dur:1020.77, max:199.95, min:17.75
04-12 15:40:26.070 138-711/? I/BufferQueue﹕ [com.Toughwin.MemoryRun/com.unity3d.player.UnityPlayerActivity](this:0xb86f5e78,id:338,api:2,p:14693,c:138) [queue] fps:40.94, dur:1001.58, max:192.86, min:12.98
04-12 15:40:27.041 138-138/? I/BufferQueue﹕ [com.Toughwin.MemoryRun/com.unity3d.player.UnityPlayerActivity](this:0xb86f5e78,id:338,api:2,p:14693,c:138) [release] fps:53.89, dur:1002.08, max:36.60, min:17.87
04-12 15:40:27.071 138-1886/? I/BufferQueue﹕ [com.Toughwin.MemoryRun/com.unity3d.player.UnityPlayerActivity](this:0xb86f5e78,id:338,api:2,p:14693,c:138) [queue] fps:52.97, dur:1000.64, max:35.90, min:12.55
04-12 15:40:28.044 138-138/? I/BufferQueue﹕ [com.Toughwin.MemoryRun/com.unity3d.player.UnityPlayerActivity](this:0xb86f5e78,id:338,api:2,p:14693,c:138) [release]
I get these all the time non- stop when I check the debug console. It started happening after I installed the admob plugin. The code I'm running is this.
1)What do they indicate(I can see the fps but I don't know about the others and I don't think I need them also)?
2)How important are they?
3)How can I prevent them from filling the console if possible(using android studio's console)?
You can usually change the level of Verbosity.
I'm not sure where you will find it but there will be an option somewhere to enable/disable Verbose/Warnings/Debugs/Errors; or they may refer to it as Output 'level'.
I guess this is what you're talking about but when I change it to other than Debug I can't see the Debug.Log statements I write.
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